Ameiko is a beautiful but somewhat irreverent woman of Tian descent.
Ameiko is a beautiful but somewhat irreverent woman of Tian descent who runs Sandpoint’s Rusty Dragon tavern and happens to be a member of one of Sandpoint’s founding families. Her parents and older siblings have met unfortunate ends over the past several years, leaving the young woman as the sole remaining Kaijitsu in town. Ameiko may be among the town’s nobility, but she’s never really cared for the aristocracy—she’s always had an urge to explore, and loves hearing stories of adventures and daring deeds. While she has a lot of friends and admirers in town, Ameiko has never accepted anyone as anything more than a friend, diplomatically avoiding personal questions and proposals of romance, much to the frustration of several eager suitors in Sandpoint. She’s a talented singer and samisen player, and if she wanted, Ameiko could probably lead a comfortable life in Sandpoint, but she’s growing increasingly bored and impatient with having a “safe life” in a “safe town.” If the chance to go on a grand adventure presents itself, she’d sell the Rusty Dragon in a heartbeat to seek her fortune.
Ameiko was born in 4689 ar to Lonjiku and Atsuii Kaijitsu. Although she’s not Atsuii’s or Lonjiku’s first child, she was the first legitimate child from that marriage. Ameiko had a lonely childhood. Her father strictly controlled who she could keep as friends, and filled her days with lessons in music, diplomacy, magic, and academic subjects. He kept a close eye on her, but Ameiko still managed to sneak into town to play with friends, explore old buildings, and visit her half-elven half-brother Tsuto at Sandpoint’s Turandarok Academy every chance she could.
When she was 13 Ameiko tried to reconcile the bad blood between her brother and father, but the attempt backfired. Tsuto struck her in a fit of rage, and Ameiko was so betrayed and distraught by this that she ran away from home to Magnimar for several months. When she learned of her mother’s death in a fall from the cliffs near her house, though, Ameiko returned home to Sandpoint. She found life at home more unpleasant than ever, but when another family argument broke out at her mother’s funeral and Tsuto left town, Ameiko resigned herself to staying in Sandpoint to care for her father.
Ameiko left home for the second time at age 16 after life in the house alone with her father and the help grew too depressing to bear. She joined an adventuring group, and became particularly good friends with the group’s priest of Shelyn, a handsome young Varisian man named Alder Vhiski. But in 4706, the group was captured by a degenerate family of backwoods cannibals living in an old mine in the southern Fogscar Mountains. The group was within a hair’s breadth of being eaten, abused, and worse by the degenerates, but Alder led a heroic attempt to escape. The resulting flight from the mine was nightmarish, as members of the group were picked off one by one by the pursuing cannibals, who were led by a spry druid who favored snakes as his pets. As the group neared the exit, only Ameiko, Alder, and Alder’s brother Sandru remained alive, but as they prepared to scramble into a rickety rowboat that would take them to safety, Ameiko was attacked by the druid’s animal companion, a viper of prodigious size. Bitten twice, Ameiko would have died had Alder not pulled her to safety, and in so doing Alder was himself bitten. Already weakened from the fight, the snake’s venom killed him. The last Ameiko saw of Alder, he was being torn apart by the degenerates. With Sandru’s help, the two survivors eventually made it back to Sandpoint, but they never spoke of what they had endured in that old mine. Some months later, Ameiko got a tattoo of a snake on her left arm and shoulder as a sort of memorial to Alder, then cashed in most of her earnings from her adventures and purchased an old tavern in downtown Sandpoint called the Rusty Dragon. Since then, she’s run the Rusty Dragon as a place for adventurers to gather and relax.
The last few years before leaving Sandpoint have been hard on Ameiko, with the death of her father and her half-brother during a series of violent goblin attacks on Sandpoint. While she the Rusty Dragon and the Sandpoint Glassworks filled her with pride, mostly at she’s accomplished in town, her hopes to leave Sandpoint and its bitter memories behind for a grand new adventure grew into a near total disregard for that part of her history once she left.
Caravan Jobs: Ameiko can perform the following caravan jobs: cook, entertainer, fortune-teller, guard, passenger, spellcaster, or trader.
Preferred Gifts: bard-themed magic items, exotic or beautiful works of art, exciting adventure stories
Hated Insults: blasphemy against Shelyn, misogyny, racist comments
Devotion Boon: Once per game session, you may gain the benefits of Ameiko’s inspire courage or inspire competence bardic performance as a swift action, regardless of the distance between you and Ameiko. Once activated, this effect persists for a number of rounds equal to your Relationship Score with Ameiko divided by 10 (rounded down).
- Granted to: Zaphendrius “Zap” Aladroxan