Aura strong (all schools); CL 20th
Slot none; Weight —
This stone statuette of a dragon is one of five royal seals of Minkai, and represents the Amatatsu family’s divine right to rule the empire of Minkai. Should no Amatatsus of pure blood be able to take up that charge, however, the Amatatsu Seal can invest the right to rule as an Amatatsu in any number of living humanoid hosts. These Amatatsu scions often experience a series of visions of the past, present, and possible future.
The Amatatsu Seal has a daily allotment of 5 charges that it can use to cast the following spells on an Amatatsu scion: cure serious wounds, remove curse, remove disease, or restoration. Each casting uses up 1 daily charge. Alternatively, the seal can cast heal on an Amatatsu scion, but doing so expends all 5 charges. Finally, and only at the seal’s discretion, it can cast resurrection on an Amatatsu scion, but doing so renders its spellcasting powers useless for a month.
The Amatatsu Seal itself radiates strong magic, and those with the proper resources can sense this magic across oceans and continents, allowing it to be tracked across any distance. Originally meant to allow its rightful owners the ability to track it if stolen, this feature makes it dangerous to remove the seal from its warding box, for as long as the warding box is open, demonic enemies from across the Crown of the World can track its location.
One final ward exists on the Amatatsu Seal, confounding attempts to whisk it quickly away from its homeland but also making returning a stolen seal home an arduous task. The Amatatsu Seal can never be transported by teleportation magic or dimensional travel. It cannot be taken from the Material Plane save via special portals blessed by the gods, and characters who carry the seal cannot cast or otherwise use teleportation or polymorph effects. If such an effect is active when a character picks up the seal, the effect is suspended while in contact with the seal or its container.